User Name/Nick: Sy
User DW: N/A
E-mail/Plurk/Discord/PM to a character journal: perola1882@gmail.com,
anstaar on plurk, anstaar#0554 on discord
Other Characters Currently In-Game: Xie Lian, Fitz Kreiner, Nathaniel
Character Name: Andra'ath 'Andrea' Quill
Series: Class (2016)
Age: 30s
From When?: around the middle of “The Metaphysical Engine, or What Quill Did”, the high risk brain surgery having a very good chance of killing her
Inmate Justification: Quill sacrifices other people without hesitating. Sometimes it’s for a larger cause, but often it's just to save her own life. Moreover, she gets people to sacrifice themselves without letting them know what they're doing. She convinces a boy to shoot at an alien, knowing that shooting the gun will kill him, and is only prevented from doing it again by outside interference. She unleashes a brain destroying parasite on an innocent to get it out of her own head. She tries to destroy the Earth and everyone on it to get her revenge.
Arrival: arrives unwillingly
Abilities/Powers: Not much information is given about the difference in biology, but the Quill appear to be around the same level as human, though slightly stronger and with sharper senses. Quill, specifically, is a highly skilled soldier who has spent most of her life fighting. She can hold her own in melee combat against multiple skilled enemies with only her fists, even while they have weapons. She's also a great shot and capable of turning almost anything into a weapon.
Inmate Information:
“I believe life tries to kill you from the moment you are born, and the only proper response is to fight back at every moment.”
Quill doesn’t believe in luck or fate or destiny. She was once the leader of an army, a freedom fighter (or ‘foremost political terrorist’, depending on the person speaking) against the Rhodians, someone who struck fear into the hearts of her enemies. That wasn’t destiny, it’s her own dedication to fighting against an unjust system. It was what she earned by fighting back at every moment from childhood onward. Andra'ath claims that the Quill stopped believing in their Goddess once they realized that the only people who would help them were other Quill, but when she meets the Goddess her more pointed objection was that she didn’t deserve Andra’ath’s belief due to having done nothing in the face of the Quill having been oppressed for centuries.
Quill is dangerous. She considers that toughness and danger an essential part of who she is. Quill says that ‘an enemy is decided by her actions, not by her intentions’, a sentiment which she applies to herself as well. She’s defined by what she does, so being in a state where she couldn’t back up her words with actions - after she was taken prisoner by her enemies and was enslaved as a protector of the enemy prince - was a loss of self. A loss that’s compounded because her world was destroyed shortly after, leaving her one of only two survivors. This removed her chance of making the Rhodians pay, on top of her grief and guilt over surviving when all her people are gone.
Quill believes that violence is best returned with violence. As long as there’s one enemy still alive, the war isn’t over. If all her people are killed, it’s right to return that by destroying the species that destroyed them. She sees that as justice, no matter if it involves killing an uninvolved species, such as when she's willing to let the Earth be destroyed to kill the Shadow Kin. She's also just willing to use violence to get her way, like hurting people to get answers for them or to make them abandon a body.
Quill also has a strong desire to live, no matter what it takes. She wouldn’t die rather than be taken prisoner. She'd send send a random teenager to his death to destroy an enemy. She can like someone and will still shove them into the mouth of a dragon to get an extra second before it can come after her. She dooms a random stranger to death to escape a parasite. She saves the life of someone she hates over and over again because his death will mean hers. All she has left is anger, but that’s still better than certain death.
However, Quill will seek freedom when the consequence is an uncertain death. She hates being controlled. Despite valuing her life extremely highly, she risks an extremely chancy brain surgery to try to get control back. When a powerful being sends her to an illusionary world where she has everything and her enemy is suffering, she joins with Charlie to defeat the being because she doesn’t want ‘everything’ if it’s only at the sufferance of another power using her.
Quill generally chooses to be blunt, but that doesn’t mean she’s not capable of being otherwise. She’s highly analytical, being the one who is quickest to figure out that someone isn’t human or that people she knows have been replaced by body snatchers. She’s good at figuring out what makes people tick, often using it to make her insults more pointed by going to their weak spots but she also uses an understanding of someone’s fear to help them through it and knowing the shape of her enemy’s desire to think well of himself in order to convince him to almost go through with mass murder.
Quill would object to the idea of having a ‘softer’ side, but she does have more than just bitterness and sarcasm to offer when she chooses. She has empathy for loss, having gone through so much of her own. She’s very loyal to her people. She believes you owe a certain loyalty to comrades in battle. She doesn’t particularly like children but doesn’t believe that a good person would leave them to face extreme danger. She points out what she considers flaws in other people’s societies but has enough objectivity to acknowledge the same in hers.
Path to Redemption:
When asked who Quill is when she's free, Quill says 'war itself', but that's just another way she's limited, even if this limitation is more self-imposed. Quill spent her whole life fighting, only for everything she was fighting for to be destroyed. She's grieving and expresses that almost entirely in the form of anger. She's lonely, lost and conflicted... all of which also mainly comes out as anger. As a fighter, and even more importantly, as a leader in the fight against the Rhodians, there wasn't space for 'weakness', wearing your heart on your sleeve in war means your enemies can cut it out. Quill needs people, but all of this makes it difficult for her to find them. She needs a direction for her life, and people who are willing to get through her prickly outsides to like her abrasive insides.
Despite what Quill's attitude can suggest, even if she dismisses someone once, she's willing to reexamine her opinion on further evidence. Her respect, and her loyalty, can be earned by actions, and she offers her own in return. She's not given to 'sentimentality', but (while she might fun of it) she doesn't automatically dislike someone if they're kind or don't want to fight or are otherwise very different from her. She respects people who hold to their beliefs, as long as its not to the point of inflexibility. She could do well with a warden who doesn't share her views, as long as they're able to understand that she has reasons for her beliefs.
Quill is used to a certain amount of weirdness. She won't like the Barge, but its not outside the realm of her beliefs. She’ll be skeptical of magic, mostly just assuming ‘magic’ is a term for stuff people don't understand. She’ll find some worlds stranger than others, but she’s adaptable and doesn’t see the point in refusing to believe what she can observe, which isn’t the same as necessarily believing what people say.
She won't be a fan of floods or breaches, she’s extremely uncomfortable with having her perceptions messed with or being out of control. Being ‘someone else’ in breaches will generally make her angry, especially at carrying over any feelings for people she might have been close to in them. But she is willing to change when its her choice. There are option other than screwing over anyone who isn't her, and she’s capable of accepting that if she’s given reason to see that there are other ways of existing and that they aren’t a sign of weakness.
History: link
Sample Network Entry:
[Video]
[Quill has endured a lot of prisons. She's been trapped in a dream of a better world. She's been locked in a cell completely devoid of light, where even the food was delivered in a black box. She's been forced to teach at a human school. She's not a stranger to the indignities of imprisonment, but this feels like it's pushing it. She lifts the puppy she's holding so it's fully visible.]
I've been informed that this is my 'warden'. I would like to believe that this is a lie. That whatever prisoners might have to go through, wardens are at least afforded the pretense of dignity. Obviously, I don't believe that for a moment, nor am I appeased by the Admiral's attempts to use shared embarrassment as a 'bonding' moment where we can pretend that we're on the same side in some way.
I simply want to make it very clear that despite my opinion of these games the Admiral puts us through, I am prepared to win. Those who reported missing shoes can sleep easy in the knowledge that they're not missing, but instead destroyed, leaving only shreds to remind you of what was.
You can take it as a metaphor.
Sample RP: TDM sample
Special Notes: Quill won't remember her previous time on the Barge
User DW: N/A
E-mail/Plurk/Discord/PM to a character journal: perola1882@gmail.com,
![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
Other Characters Currently In-Game: Xie Lian, Fitz Kreiner, Nathaniel
Character Name: Andra'ath 'Andrea' Quill
Series: Class (2016)
Age: 30s
From When?: around the middle of “The Metaphysical Engine, or What Quill Did”, the high risk brain surgery having a very good chance of killing her
Inmate Justification: Quill sacrifices other people without hesitating. Sometimes it’s for a larger cause, but often it's just to save her own life. Moreover, she gets people to sacrifice themselves without letting them know what they're doing. She convinces a boy to shoot at an alien, knowing that shooting the gun will kill him, and is only prevented from doing it again by outside interference. She unleashes a brain destroying parasite on an innocent to get it out of her own head. She tries to destroy the Earth and everyone on it to get her revenge.
Arrival: arrives unwillingly
Abilities/Powers: Not much information is given about the difference in biology, but the Quill appear to be around the same level as human, though slightly stronger and with sharper senses. Quill, specifically, is a highly skilled soldier who has spent most of her life fighting. She can hold her own in melee combat against multiple skilled enemies with only her fists, even while they have weapons. She's also a great shot and capable of turning almost anything into a weapon.
Inmate Information:
“I believe life tries to kill you from the moment you are born, and the only proper response is to fight back at every moment.”
Quill doesn’t believe in luck or fate or destiny. She was once the leader of an army, a freedom fighter (or ‘foremost political terrorist’, depending on the person speaking) against the Rhodians, someone who struck fear into the hearts of her enemies. That wasn’t destiny, it’s her own dedication to fighting against an unjust system. It was what she earned by fighting back at every moment from childhood onward. Andra'ath claims that the Quill stopped believing in their Goddess once they realized that the only people who would help them were other Quill, but when she meets the Goddess her more pointed objection was that she didn’t deserve Andra’ath’s belief due to having done nothing in the face of the Quill having been oppressed for centuries.
Quill is dangerous. She considers that toughness and danger an essential part of who she is. Quill says that ‘an enemy is decided by her actions, not by her intentions’, a sentiment which she applies to herself as well. She’s defined by what she does, so being in a state where she couldn’t back up her words with actions - after she was taken prisoner by her enemies and was enslaved as a protector of the enemy prince - was a loss of self. A loss that’s compounded because her world was destroyed shortly after, leaving her one of only two survivors. This removed her chance of making the Rhodians pay, on top of her grief and guilt over surviving when all her people are gone.
Quill believes that violence is best returned with violence. As long as there’s one enemy still alive, the war isn’t over. If all her people are killed, it’s right to return that by destroying the species that destroyed them. She sees that as justice, no matter if it involves killing an uninvolved species, such as when she's willing to let the Earth be destroyed to kill the Shadow Kin. She's also just willing to use violence to get her way, like hurting people to get answers for them or to make them abandon a body.
Quill also has a strong desire to live, no matter what it takes. She wouldn’t die rather than be taken prisoner. She'd send send a random teenager to his death to destroy an enemy. She can like someone and will still shove them into the mouth of a dragon to get an extra second before it can come after her. She dooms a random stranger to death to escape a parasite. She saves the life of someone she hates over and over again because his death will mean hers. All she has left is anger, but that’s still better than certain death.
However, Quill will seek freedom when the consequence is an uncertain death. She hates being controlled. Despite valuing her life extremely highly, she risks an extremely chancy brain surgery to try to get control back. When a powerful being sends her to an illusionary world where she has everything and her enemy is suffering, she joins with Charlie to defeat the being because she doesn’t want ‘everything’ if it’s only at the sufferance of another power using her.
Quill generally chooses to be blunt, but that doesn’t mean she’s not capable of being otherwise. She’s highly analytical, being the one who is quickest to figure out that someone isn’t human or that people she knows have been replaced by body snatchers. She’s good at figuring out what makes people tick, often using it to make her insults more pointed by going to their weak spots but she also uses an understanding of someone’s fear to help them through it and knowing the shape of her enemy’s desire to think well of himself in order to convince him to almost go through with mass murder.
Quill would object to the idea of having a ‘softer’ side, but she does have more than just bitterness and sarcasm to offer when she chooses. She has empathy for loss, having gone through so much of her own. She’s very loyal to her people. She believes you owe a certain loyalty to comrades in battle. She doesn’t particularly like children but doesn’t believe that a good person would leave them to face extreme danger. She points out what she considers flaws in other people’s societies but has enough objectivity to acknowledge the same in hers.
Path to Redemption:
When asked who Quill is when she's free, Quill says 'war itself', but that's just another way she's limited, even if this limitation is more self-imposed. Quill spent her whole life fighting, only for everything she was fighting for to be destroyed. She's grieving and expresses that almost entirely in the form of anger. She's lonely, lost and conflicted... all of which also mainly comes out as anger. As a fighter, and even more importantly, as a leader in the fight against the Rhodians, there wasn't space for 'weakness', wearing your heart on your sleeve in war means your enemies can cut it out. Quill needs people, but all of this makes it difficult for her to find them. She needs a direction for her life, and people who are willing to get through her prickly outsides to like her abrasive insides.
Despite what Quill's attitude can suggest, even if she dismisses someone once, she's willing to reexamine her opinion on further evidence. Her respect, and her loyalty, can be earned by actions, and she offers her own in return. She's not given to 'sentimentality', but (while she might fun of it) she doesn't automatically dislike someone if they're kind or don't want to fight or are otherwise very different from her. She respects people who hold to their beliefs, as long as its not to the point of inflexibility. She could do well with a warden who doesn't share her views, as long as they're able to understand that she has reasons for her beliefs.
Quill is used to a certain amount of weirdness. She won't like the Barge, but its not outside the realm of her beliefs. She’ll be skeptical of magic, mostly just assuming ‘magic’ is a term for stuff people don't understand. She’ll find some worlds stranger than others, but she’s adaptable and doesn’t see the point in refusing to believe what she can observe, which isn’t the same as necessarily believing what people say.
She won't be a fan of floods or breaches, she’s extremely uncomfortable with having her perceptions messed with or being out of control. Being ‘someone else’ in breaches will generally make her angry, especially at carrying over any feelings for people she might have been close to in them. But she is willing to change when its her choice. There are option other than screwing over anyone who isn't her, and she’s capable of accepting that if she’s given reason to see that there are other ways of existing and that they aren’t a sign of weakness.
History: link
Sample Network Entry:
[Video]
[Quill has endured a lot of prisons. She's been trapped in a dream of a better world. She's been locked in a cell completely devoid of light, where even the food was delivered in a black box. She's been forced to teach at a human school. She's not a stranger to the indignities of imprisonment, but this feels like it's pushing it. She lifts the puppy she's holding so it's fully visible.]
I've been informed that this is my 'warden'. I would like to believe that this is a lie. That whatever prisoners might have to go through, wardens are at least afforded the pretense of dignity. Obviously, I don't believe that for a moment, nor am I appeased by the Admiral's attempts to use shared embarrassment as a 'bonding' moment where we can pretend that we're on the same side in some way.
I simply want to make it very clear that despite my opinion of these games the Admiral puts us through, I am prepared to win. Those who reported missing shoes can sleep easy in the knowledge that they're not missing, but instead destroyed, leaving only shreds to remind you of what was.
You can take it as a metaphor.
Sample RP: TDM sample
Special Notes: Quill won't remember her previous time on the Barge